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Transfers
Mabosa
#1 Posted : 07 April 2011 09:59:41(UTC/GMT)
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At start of season we had unlimited transfers now only 1 a month. Why not give unlimited always?
Brian
#2 Posted : 07 April 2011 12:06:30(UTC/GMT)
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Unlimited transfers were offered before the season started to allow users to familiarise themselves with the tools provided and to make last minute changes to their teams, but once the season is underway there has to be an element of skill in the selection made. Furthermore, the fantasy game tries to mimic reality and in reality you would never have unlimited transfers but might have the occasional guest rider.

When we launched the game back in 2003 we allowed 3 transfers in any rolling 28 day period. Later this became 2 transfers per calendar months before arriving at the current 1 transfer per month. Naturally if Fantasy Speedway contestants think this is unfair or consider a different transfer policy we are willing to listen and could make changes for 2012, but as the 2011 game has already started we must stick to what is stated in the game rules.
corsair
#4 Posted : 07 April 2011 17:34:23(UTC/GMT)
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Brian wrote:
Unlimited transfers were offered before the season started to allow users to familiarise themselves with the tools provided and to make last minute changes to their teams, but once the season is underway there has to be an element of skill in the selection made. Furthermore, the fantasy game tries to mimic reality and in reality you would never have unlimited transfers but might have the occasional guest rider.

When we launched the game back in 2003 we allowed 3 transfers in any rolling 28 day period. Later this became 2 transfers per calendar months before arriving at the current 1 transfer per month. Naturally if Fantasy Speedway contestants think this is unfair or consider a different transfer policy we are willing to listen and could make changes for 2012, but as the 2011 game has already started we must stick to what is stated in the game rules.



Hello Brian
First of all thanks for a great fantasy speedway game, a much better site than the other one, mentioning no name.
keep up the good work Brian.On the subject of transfers, i would like to see 2 per calender month.

Mike Harvey
Chris Holder - Future World Champion.
Islander
#5 Posted : 11 April 2011 10:19:29(UTC/GMT)
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I've come today to swap Birks for Lambert yet it says I can't because I've already used my 1 transfer for the month. But I haven't!! My only transfer was March 30th. Help please Brian!
Brian
#6 Posted : 11 April 2011 11:00:40(UTC/GMT)
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I need some help to assist. Although a used Islander is registered at fantasy-speedway.com as a game user that person has not purchased a team this year. Please private message me telling me your username within Fantasy Speedway and the team that you are referring to.
Brian
#7 Posted : 12 April 2011 11:35:56(UTC/GMT)
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Hi again Islander,

You have not contacted me either here or in Private Message but it has been brought to my attention that the Speedway Star game is having transfer issues as explained on their news section http://fantasyspeedwayle....uk/News.aspx?NewsID=19 please note that this is a different game. Speedway Star no longer uses fantasy-speedway.com they developed their own game. That game is nothing to do with us but I suspect it is the Speedway Star game you are playing and this is why you had a transfer problem.

If my assumption is wrong then please get in touch.
simonw69
#3 Posted : 12 April 2011 12:25:37(UTC/GMT)
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Brian wrote:
Unlimited transfers were offered before the season started to allow users to familiarise themselves with the tools provided and to make last minute changes to their teams, but once the season is underway there has to be an element of skill in the selection made. Furthermore, the fantasy game tries to mimic reality and in reality you would never have unlimited transfers but might have the occasional guest rider.

When we launched the game back in 2003 we allowed 3 transfers in any rolling 28 day period. Later this became 2 transfers per calendar months before arriving at the current 1 transfer per month. Naturally if Fantasy Speedway contestants think this is unfair or consider a different transfer policy we are willing to listen and could make changes for 2012, but as the 2011 game has already started we must stick to what is stated in the game rules.


Hi Brian,

As others have said, your website is far superior to the competitor's attempt - I have submitted teams in both competitions but am finding the experience via your website much less stressful and easier to follow! Please keep up the good work!

On the subject of transfers, I'd prefer them to work like the main fantasy football competitions, where you get a certain allocation of transfers for the season, and it's up to you (within reason) when you use them. For example, if 1 transfer was allocated for March (as there are never many qualifying matches in that month), and then 2 transfers per month thereafter (up to & including October), that would make 15 transfers for the season.

Each manager could get their allocation of 15 at the start of the season - some will 'panic' and use them up early, whilst others may save them up until playoff time. Either way, it adds to the different strategies available. It also means that as long as managers have some transfers in reserve, they can get themselves out of trouble if one or more of their riders get injured...with the current rules if you use your transfer early in the month, you could then be stuck with injured riders for several weeks. Perhaps a limit of no more than 4 transfers in any one week could be imposed, to prevent too many transfers being used in one go?

As a variation on a theme, the current rule of 1 (or maybe 2) transfers could be allowed, but with the twist that you don't have to use them within that month. Therefore, a manager who holds their transfers back could have 'saved up' 1 transfer by the end of March, 3 by the end of April, 5 by the end of May, etc. I must admit I've been a bit frustrated in the past with the current rule whereby if you don't use your transfer before the end of the month, you lose it. This latter suggestion might be a way around it...?

I think that with either of these approaches you're more likely to see some teams suddenly rocketing up the table at the end of the season, which surely adds to the excitement & unpredictability?!

Some food for thought if nothing else...hope that helps...

Simon
Brian
#8 Posted : 12 April 2011 15:54:44(UTC/GMT)
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How very strange Simon, Alan and I were having this very discussion last night. I advocated that you should be allowed to transfer 7 riders per season and bring in a guest rider when one of yours is injured but Alan was not too sure.

In my opinion a smart move is to access who is riding in matches early in the season and then get them out of your team to make way for others who began with fewer matches but have more later in the season. Now this is nothing like real life but it does exploit the fantasy scores to maximum effect. Alan pointed out that some folks might not want to be sitting in front of the PC night after night plotting their next move and that the game should remain simpler.

Another idea that we are considering is having the teams in Mini Leagues bid for riders, so that no rider can be in more than one team; much more like real life, but for that to work contestants need to get to know each other and that is where this forum comes in.

Alan and I concluded that these topics are indeed fit for further a discussion ideally within the forum but later in the season so that we can gather feedback nearer the end of season and implement changes for 2012.

Meanwhile thanks for your food for thought
corsair
#9 Posted : 12 April 2011 15:58:16(UTC/GMT)
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That all sounds pretty good to me Simon

Mike
Chris Holder - Future World Champion.
1 user thanked corsair for this useful post.
simonw69 on 12/04/2011(UTC/GMT)
Mabosa
#10 Posted : 13 April 2011 09:25:10(UTC/GMT)
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my team kawa_1 has peaked aerly and wot I really need t do is swap riders t stay on top but wi only 1 transfer that'll not happen. with more transfers tho well it a whle new game.
harrfeldt
#11 Posted : 13 April 2011 12:13:59(UTC/GMT)
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The only problem with one per month, is if you pick up injuries. A couple of years ago, I only had three fit riders over a six week period and it put pay to any chance of glory.
Berty
#12 Posted : 13 April 2011 19:06:30(UTC/GMT)
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harrfeldt;70 wrote:
The only problem with one per month, is if you pick up injuries. A couple of years ago, I only had three fit riders over a six week period and it put pay to any chance of glory.

Totally agree. I suggest a fixed number of transfers per season say 7 so you can swap entire team and a free transfer to replace each injured rider.
Mabosa
#13 Posted : 14 April 2011 08:39:45(UTC/GMT)
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Still tink unlimited is best.

Move who you want - when you want.

Rider hurt - swap him.

Rider not performing - swap him.

Easy - and they already show they can give unlimited so no problem doing it.
ovalking
#14 Posted : 07 May 2011 19:07:21(UTC/GMT)
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I don't think the idea of unlimited transfers has been thought through at all.
This would limit the 'skill' of picking a team and dramatically increase the amount of 'work' needed to manage a team. You'd have to come on every day and change your lineup for riders who are racing that day. It would be a chore and no fun at all.

I favour a fixed number of transfers (7-10?) per season. An element of skill would be required deciding when to use them. Also, teams who suffer from injuries (which is in most cases just bad luck) would not be so disadvantaged.
I can't think of any advantages of the one/month arrangement off hand....
corsair
#15 Posted : 08 May 2011 11:30:26(UTC/GMT)
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I agree with you ovalking, i don't see any advantage of unlimited transfers, i think as you say 6-10 per season is ample,but instead of one per month, perhaps it would work better if you could use your transfers as and when you need to or want to.
Chris Holder - Future World Champion.
Brian
#16 Posted : 09 May 2011 13:57:39(UTC/GMT)
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Consider this; if we grant say 10 transfers in a season, then you could pick the best 7 that have matches early in the season and convert the whole team to catch you best choice for later in the season fixtures and still leave 3 transfers for injury. This of course would not be in the spirit of the game. We acknowledge that a change might be good but it has to be the right choice. The current 1/month is a throwback to changes made during the Speedway Star era.
Edmondiehard
#17 Posted : 15 June 2011 18:46:37(UTC/GMT)
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If you intend dropping a rider from a team that is riding in late morning or afternoon, you can transfer him at about 6.45pm and sign a replacement from a team that is riding in the evening. For instance, you could drop Christian Henry from Glasgow after he has ridden his match on a Sunday afternoon and sign, say, Derek Sneddon of Newcastle in time for his match on the Sunday evening. That way you get both scores. I did it last year and both scores went through.
Edmondiehard
#18 Posted : 15 September 2011 14:14:00(UTC/GMT)
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I've just made a big boob! I decided to drop Kenneth Bjerre from my team and replace him with a Workington rider as they have a possible 17 matches left. I scrolled down the rider list and decided on James Wright. Good choice I thought until I remembered he was released and signed by Somerset! So I just remind everyone that a rider remains attached to the club he starts the season off. Perhaps next year it might change.
ovalking
#19 Posted : 15 September 2011 15:01:19(UTC/GMT)
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There have been so many real life transfers this year, it has been difficult to keep track of, and remember who started with who!
I don't think changing the club tag within the game would work very well - at least while there is a restriction on how many riders you can have from any one club. e.g. if you've got 2 Somerset AND James Wright, you'd then have 3, which is not permitted. I'm not sure why that restriciton exists, but that's another topic....

I only count a max of 15 for Workington but that's still attractive ... a rather injury prone bunch though don't you think?
Brian
#20 Posted : 15 September 2011 22:07:53(UTC/GMT)
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You are absolutely right. In this fantasy game the riders are listed as of the start of season and never get changed because this would seriously mess up the 2 riders per team rule and potentially disqualify a team that was valid at the time it was created.
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